![]() ![]() ![]() It boasts great stopping power and is exceptionally effective against unarmored targets.Īssault rifles and carbines are the most numerous class of weapons in the game. ![]() This imported semi-automatic handgun was extensively modified to better suit its current environment. Has great stopping power but kicks like a mule. This makeshift SMG has a high rate of fire which makes it overheat and jam quite rapidly, hence the weapon's name.Ī makeshift semi-automatic pistol, the Lolife is quite capable and highly customizable.Ī simple and reliable weapon produced in the Metro. However, most handguns appearing in the games can be modified and converted into rifles or small carbines, which are fired using both hands. Handguns are small firearms which are usually held by one hand in their default form. The perfect stealthy short-range weapon, a throwing knife can be cold-wrought from spring steel by any skilled metalworker. Melee weapons are weapons used in hand-to-hand combat, usable melee weapons in Metro games include various knife variants. Below is a list of weapons in all Metro games grouped by weapon class. A wide variety of weapons are available that can be separated into several classes. It's possible that, as Artyom was not a soldier before joining the order, he didn't know the exact names of the weapons, but when he joined the Rangers, his knowledge of weapons increased, so he started to recognize the specific weapon models.Īs all Metro games (These include Metro 2033, Metro: Last Light, and Metro Exodus) are first-person shooters, weapons play a significant role in them. In Metro 2035, the weapons used by the Rangers are said to be silenced AK-74s. In Metro 2034, Hunter carries a bulky pistol which is implied to be Stechkin APS. The weapon carried by Bourbon and some Hansa guards is most likely AKS-74u ( "It was also a Kalashnikov but it was cut-off like the ones held by the Hansa border guards, with a hinged butt and a short socket instead."). VDNKh convoy guards are said to carry "bulky military 7.62 calibre "machine guns" with wooden butts" which are probably AKMs, RPKs or perhaps (although this is unlikely) even PKs. Sometimes, however, it's possible to figure out what weapon is being described. In the novels, weapons are hardly ever referred to with their exact designation. 2.4 Sniper rifles, anti-material rifles and designated marksman rifles.These saves were tested by myself in November 2021 (System Firmware 8. (lower left, under user postbit) to see the download link. Reminder: US = EU = I'm also providing the hex file if you want to re-region to the Standard version (not the Bundle). I left this trophy for last ‘cause it’s a nice platinum print if you want too. Just hit continue and wait for 4 minutes. Hit continue and wait for the cutscene to get the ending trophies (Survivor 2034 + Redemption). Although it’s right in front of you, see the video location if you need to. Select the Reich chapter and collect the remaining diary on the level’s very beginning Hit continue and wait for the cutscene to get the ending trophies ( Spartan 2034 + C’est la Vie). Spartan 2034 + C'est la Vie + Published.Hit continue and use your shotgun and sticky grenades to defeat both the bear and the Watchmen. You will have infinite incendiary bullets. You will be at this exactly location in the video. Just hit continue and follow the mission marker. Just finish the level, you are very close to the end. Hit continue and proceed to the end of the level until you find Lesnitsky. Pick up the Shambler (6 round shotgun) nearby as it makes this trophy much easier. You can also get the Scram trophy by getting on the railcar right behind you and proceeding with the story. You will have infinite incendiary bullets.įollow the video I made to open the 10th safe box. Hit continue and kill the remaining enemies (5 left). Just hit continue and walk a few more steps to unlock the trophy. Just hit continue and cut the wire right in front of you.Īfter that, climb up the ladder to finish the mission. ![]()
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